| 3D + Animation view all 3D + Animation courses CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which breaks down into installments that can be completed within 2 hours. The first course in the series introduces the CINEMA environment and illustrates the importance of the object hierarchy. Discover how to navigate within your projects; how to configure the application preferences; set up a project properly; and create objects and change their parameters. Rob also explains the different object types and the principles behind creating a model with primitive shapes. duration: 1h 22m CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which breaks down into installments that can be completed within 2 hours. This installment covers the basics of the 3D modeling toolkit: splines and polygons. Rob reveals the components behind polygonal-modeling (points, edges, and polygons) and how to manipulate them with the tools in CINEMA 4D. He then walks through splines, an alternative to polygons that uses curves to create 3D geometry. The final chapter shows how to combine these techniques by creating a model of a speaker system. duration: 1h 40m | | Stay up to date with our training library. We are constantly adding new software training courses and inspirational documentaries to help you reach your creative and career goals.  | | | CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which breaks down into installments that can be completed within 2 hours. Cameras, Animation, and Deformers focuses on the basics of animating in CINEMA 4D, including setting keyframes, moving the camera, and adding movement and interest with deformers. Rob shows how to use these tools to manipulate animations with curves, create varying depth of field and smooth shots, and create warped type and shapes. duration: 1h 46m CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which breaks down into installments that can be completed within 2 hours. This course shows how to lend 3D objects color, transparency, and life with materials, textures, and lights. Author Rob Garrott explains how to create a variety of surface textures, from smooth and reflective to bumpy and flat, and how to add dramatic depth and shadows to your scenes with the different light types in CINEMA 4D. The final chapter discusses texturing in 3D with the BodyPaint module, which can also help hide UV seams. duration: 2h 24m CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which breaks down into installments that can be completed within 2 hours. This installment covers the basics of rendering images and animation and compositing those elements and effects together into a single movie. Rob shows how to optimize your render settings and configure batch rendering for maximum efficiency. On the compositing side, he shows how to use the compositing tag and object buffers to create a flawless composite, and how to round-trip assets between CINEMA 4D and After Effects. duration: 1h 36m CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which breaks down into installments that can be completed within 2 hours. This edition introduces two modeling techniques: HyperNURBS, or subdivision modeling, for creating smooth rounded objects, and sculpting. Rob explains how to set up for each workflow, and how to create basic shapes and then refine them with more detailed tools. The course provides a solid foundation for designers starting to shape their creations in CINEMA 4D. duration: 1h 24m Create highly realistic 3D architectural drawings with V-Ray, a popular third-party renderer for SketchUp. This course shows how to take a single scene with interior/exterior elements and add lights, move cameras, and enhance objects with translucent and reflective surfaces. Author Brian Bradley explains concepts like irradiance mapping, perspective correction, and fixed rate sampling, while showing how to leverage each of the V-Ray tools and its material and lighting types to achieve specific effects. duration: 3h 48m In this course, author Dermot O’ Connor offers experienced Flash designers a step-by-step guide for creating and animating a full-featured cartoon face in Adobe Flash Professional. The course begins with some best practices for setting up the rig and moves on to building facial features such as the mouth and eyes, sculpting the mouth to simulate dialogue, and creating a range of expressions. The course also shows how to rotate the head using poses, move the rig along multiple axes, and incorporate audio. duration: 6h 46m Audio view all Audio courses In this course, producer and engineer Skye Lewin reveals the techniques that professional musicians and producers use to get the best-sounding results from Melodyne. The course covers digital audio workstation (DAW) and session preparation, and shows how to perform rhythm and pitch corrections on both lead and background vocals. It includes lessons on importing and exporting tracks between the DAW and the standalone version of Melodyne, as well as utilizing Melodyne as a plug-in, through ReWire, and through Melodyne Bridge. Skye also shows how to use a MIDI keyboard to edit the pitch of a recorded performance in Melodyne and how to trigger a MIDI instrument using an audio recording. duration: 3h 17m In this course, author and musician Garrick Chow reviews GarageBand for the Apple iPad—an inexpensive yet powerful app that allows you to record and edit music with both real and virtual instruments. The course begins with a tour around the interface, examining the instrument and track views. Garrick demonstrates how to play both touch instruments and Smart Instruments, as well as how to connect and use real instruments and microphones. Garrick then explains how to build, record, and edit a song from scratch, and how to then export and share your music with iTunes, Facebook, YouTube, SoundCloud, email, and with other devices. duration: 2h 40m Business view all Business courses Join author Valerie Sutton, as she shows how to ace your interview and land the job you want. Discover the different types of interview questions and styles you might expect, and how to prepare for them by researching the company and practicing your answers. Uncover the best ways to create a good first impression, navigate the interview, and ask smart questions. Finally, the course covers how to assess your performance, thank the company for their time, and follow up on a decision. duration: 24m In this course, author David Booth explains what search engine optimization (SEO) is and how you can start using it to increase your website’s visibility to search engines and attract the right kind of traffic to the right kinds of pages on your site. Discover how to read a results page and find your ranking, and see how rankings affect both large and small businesses. Then find out how to implement basic optimization strategies, like conducting keyword research, building inbound links, optimizing your pages and content, and measuring your successes and progress while planning for a long-term SEO strategy. SEO for ecommerce, local search, and an international audience round out this comprehensive look at the basics of SEO. duration: 3h 29m In this course, Justin Seeley gives a quick primer on Facebook, the popular social networking site, showing how to join the conversation, share pictures, and find out what your friends and family are up to—all without compromising your privacy. The course shows how to make a Facebook profile; start finding friends; like and view their posts; share your own ideas via status updates, comments, and chat; and post photos, videos, and links. The course also shows how to control your privacy online and access Facebook on the go with your smartphone. duration: 1h 57m Design view all Design courses Discover how to use Adobe Photoshop, without any added fine art skills, to modify artwork and turn the ordinary into extraordinary. Author and illustrator Bert Monroy takes an unexciting photo and transforms it into an amazing dream sequence by combining it with other photos and techniques. His process touches on compositing, digital painting, masking, and other key image editing techniques. All you need is Photoshop, some images that could use a boost, and your imagination! duration: 4h 38m The third part of the popular and comprehensive series Photoshop CS6 One-on-One follows industry pro Deke McClelland as he plunges into the inner workings of Adobe Photoshop. He shows how to adjust your color, interface, and performance settings to get the best out of your images and the most out of Photoshop, and explores the power of Smart Objects, Shadows/Highlights, and Curves for making subtle, nondestructive adjustments. The course dives into Camera Raw to experiment with the editing toolset there, and returns to Photoshop to discuss toning, blur, and blend modes. Deke also teaches tried-and-true methods for sharpening details and reducing noise, as well as creating quick and accurate selections with Quick Mask, Color Range, and Refine Edge commands. duration: 11h 8m Developer view all Developer courses This course introduces web designers to the nuts and bolts of HTML (HyperText Markup Language), the programming language used to create web pages. Author Bill Weinman explains what HTML is, how it’s structured, and presents the major tags and features of the language. Discover how to format text and lists, add images and flow text around them, link to other pages and sites, embed audio and video, and create HTML forms. Additional tutorials cover the new elements in HTML5, the latest version of HTML, and prepare you to start working with Cascading Style Sheets (CSS). duration: 5h 34m Photography view all Photography courses In this course, photographer and teacher Natalie Fobes introduces the techniques behind lighting for portraiture. The course begins with a look at the role of light in setting the mood of a portrait, and then looks at the essential gear photographers need for continuous-light portraiture. (Much of the course is also applicable to strobe lighting.)
Next, Natalie details a variety of common one-light and two-light lighting techniques, explaining exposure, metering considerations, and light modifiers along the way.
The course concludes with several lighting tips, including minimizing physical challenges and do-it-yourself lighting gear instructions. duration: 1h 11m Matting and framing is relatively simple, and doing it yourself costs less and is more rewarding than using a framing service. In this course, photographer and professional framer Konrad Eek describes the tools, techniques, and creative decisions involved in matting, framing, and hanging photographs.
The course begins with an overview of framing concepts, terms, and tools and then shows how to choose and work with the various components of a framed print: matboard, frame, glazing, wire hangers, and more. The course also examines the issues and creative options behind hanging an exhibit, whether in a gallery or in a home. duration: 3h 30m | | | In this course, photographer and author Ben Long explores the art and the craft of creating beautiful, archival-quality inkjet prints. The course looks at the anatomy of a print job: how a printer works, how to adjust and prepare your image to get the best results, and what happens to your photo in its journey from pixels to paper.
After a discussion of how to choose a printer, the course covers the process of preparing both black and white and color images using Adobe Photoshop. Ben describes how to take images from looking good onscreen to being properly adjusted for best results on paper, covering details such as sizing, sharpening, and color management.
With photographer and master framer Konrad Eek, Ben explores the creative decisions that photographers should address before printing. What size print? How does print size relate to the message of the photo and to the space where the photo will be displayed? What kinds of paper choices do you have, and how does your photo’s content relate to the paper you choose?
The course also describes how to properly evaluate a print and how to handle common challenges that crop up during the printing process. duration: 5h 53m When you photograph kids and families, “you’re recording a piece of history,” says renowned photographer Douglas Kirkland in Douglas Kirkland on Photography: Photographing Kids and Families. In this course, Douglas discusses the art of photographing kids ranging from toddlers to preteens, both alone and together with parents and siblings. As he photographs close friends and family members, Douglas discusses the use of ambient light as well as LED fill light, and demonstrates shooting techniques in both informal and studio settings. duration: 37m Video view all Video courses Find out how to highlight a cause, express a point of view, and tell a story with Adobe Premiere Pro and some essential documentary editing techniques. This course breaks down the documentary process into a series of stages that correspond to the milestones of a real client project. Starting with existing footage, you’ll discover how to identify the key messaging concepts and log the footage. Then find out how to assemble rough and fine-tuned cuts, and layer in motion graphics and a credit roll. The final phase explores color correction and audio mixing, before exporting your final movie. duration: 3h 47m Web view all Web courses EaselJS is a free JavaScript library that makes creating interactive web content for HTML5 more straightforward and intuitive. This course transitions web designers, animators, and content creators who may be used to working with Adobe Flash and ActionScript to this new open web standard. Author Ray Villalobos first explains the capabilities of the EaselJS framework and the HTML5 Canvas element, and what they mean for web design. The rest of the course shows how to use EaselJS’s helper classes and hierarchal display list to load images, draw, animate, and handle mouse input from visitors. duration: 1h 28m Follow us on Twitter Like us on Facebook Share via ShareThis | |
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